What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
- So, I think that you should add some more flexibility with the vehicles, and how they handle. Allow players to actually change some factors of the vehicle like how much grip it has, make some sort of custom UI which allows white-listed players to change some factors of a vehicle. It'd be nice to actually have the ability to customise vehicle acceleration or so to some extent, I understand that you guys need the donation money, so maybe you should allow people who roleplay modifications increase vehicle acceleration to more than.. Stock.. But less than 25 power. At the moment, every car is just.. The same, unless it's an Agera, Shelby, or abused, it goes 200 max, and has the same acceleration as any other car of it's type, along with same grip and such. It'd be nice to see some diversity when it comes to how each car actual handles and so on, dependant on what has been done to it Rply.
Advantages/Benefits
Encourages mechanic RP
Gives more diversity to cars
Allows players to customise their vehicles further
Makes everything a bit less 'pay-to-win', an aspect which a lot of people complain about.
It would also help with the in-character economy. At the moment, prices for cars (being sold to players from players) have near enough the same price ranges;
Stock being around 100-500k
V12's being about 2-5Mill
v16's being about 10-20 mill.
If you add more unique vehicle power, the prices would be more diverse, so people could actually buy betters cars than stock for example, without having to pay 2million +
Disadvantages
Potential abuse of the script / white-list
Would take up the developers time
Might put some people off from donating as they can get cars with different powers.
Does it require scripting?
Tick one
[ ] No.
[ ] Yes, I have the script.
[ X] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
- Honestly, if you guys have the resources and developers, create a UI which is accessible by whitelisted people who have been tested for their RP / knowledge, and allow them to RP as mechanics or the likes to mod vehicles.
Impact the suggestion would have if implemented
- Again, it would help add more diversity to the vehicles on the server, at the moment, everything is just.. Either stock, v12, or v16, an agera, or a shelby. Which is kinda lame.
Additional information: I'm AdamZZ
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
- So, I think that you should add some more flexibility with the vehicles, and how they handle. Allow players to actually change some factors of the vehicle like how much grip it has, make some sort of custom UI which allows white-listed players to change some factors of a vehicle. It'd be nice to actually have the ability to customise vehicle acceleration or so to some extent, I understand that you guys need the donation money, so maybe you should allow people who roleplay modifications increase vehicle acceleration to more than.. Stock.. But less than 25 power. At the moment, every car is just.. The same, unless it's an Agera, Shelby, or abused, it goes 200 max, and has the same acceleration as any other car of it's type, along with same grip and such. It'd be nice to see some diversity when it comes to how each car actual handles and so on, dependant on what has been done to it Rply.
Advantages/Benefits
Encourages mechanic RP
Gives more diversity to cars
Allows players to customise their vehicles further
Makes everything a bit less 'pay-to-win', an aspect which a lot of people complain about.
It would also help with the in-character economy. At the moment, prices for cars (being sold to players from players) have near enough the same price ranges;
Stock being around 100-500k
V12's being about 2-5Mill
v16's being about 10-20 mill.
If you add more unique vehicle power, the prices would be more diverse, so people could actually buy betters cars than stock for example, without having to pay 2million +
Disadvantages
Potential abuse of the script / white-list
Would take up the developers time
Might put some people off from donating as they can get cars with different powers.
Does it require scripting?
Tick one
[ ] No.
[ ] Yes, I have the script.
[ X] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
- Honestly, if you guys have the resources and developers, create a UI which is accessible by whitelisted people who have been tested for their RP / knowledge, and allow them to RP as mechanics or the likes to mod vehicles.
Impact the suggestion would have if implemented
- Again, it would help add more diversity to the vehicles on the server, at the moment, everything is just.. Either stock, v12, or v16, an agera, or a shelby. Which is kinda lame.
Additional information: I'm AdamZZ