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Suggestion - Food Wait Time

Kodiak

<b><span style="color: white;">Faction Leader<br /
New Suggestion/Idea



What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________

Please provide a brief summary of your Suggestion/Idea
Have a 15 - 30 second waiting time it takes to eat food. Click the food item in your inventory, and have an animation that lasts 15 - 30 seconds before you can eat another food item. The animation would be void while in a vehicle but you'd still have to wait 15 - 30 seconds before eating another food item.

Advantages/Benefits
This would prevent people from abusing the food health regeneration system, therefore preventing PG.

Disadvantages
If any
None.

Does it require scripting?
Tick one
[ ] No.
[ ] Yes, I have the script.
[X] Yes, but it still needs to be scripted.

How would you go about implementing this suggestion?
Implement, no special requirements needed.

Impact the suggestion would have if implemented
Prevent powergaming.

Additional information:
Should require minimum scripting effort.
 

Luka

MTA:RP Forum Legend
In theory it sounds swell, but you have to realize people can walk and eat at the same time, or even throw their food whenever they want. A better solution might be not to perform an animation (unless there's one that doesn't freeze you), but rather have an /ame above player's head and a gradual health increase over those 15-30 seconds you mentioned, so players can easily "stop" eating meanwhile or w/e.
 

Majachie4

<b><span style="color:#FAEBD7;"t>#2012 Gang</b><br
Donator
In theory it sounds swell, but you have to realize people can walk and eat at the same time, or even throw their food whenever they want. A better solution might be not to perform an animation (unless there's one that doesn't freeze you), but rather have an /ame above player's head and a gradual health increase over those 15-30 seconds you mentioned, so players can easily "stop" eating meanwhile or w/e.

have my babies pls
 

Kodiak

<b><span style="color: white;">Faction Leader<br /
In theory it sounds swell, but you have to realize people can walk and eat at the same time, or even throw their food whenever they want. A better solution might be not to perform an animation (unless there's one that doesn't freeze you), but rather have an /ame above player's head and a gradual health increase over those 15-30 seconds you mentioned, so players can easily "stop" eating meanwhile or w/e.

Even better +1 to this.
 

Overload

Keeper of the Keys
Staff member
Server Owner
Donator
From a scripting standpoint.. A 15 second cool down to when you can eat again would probably be the easiest to implement.
 

Kodiak

<b><span style="color: white;">Faction Leader<br /
From a scripting standpoint.. A 15 second cool down to when you can eat again would probably be the easiest to implement.

Agreed, as long as there's a cool down that should be sufficient!
 
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