Vercetti
Member
I hate repeating myself but there's no flaw in this: Player gets death-matched => Player makes ticket / report => admin searches logs => admin jails rule-breaker => admin refunds items.
Examples of role-play situations which require this suggestion to be implemented in order to promotes realism:
Examples of role-play situations which require this suggestion to be implemented in order to promotes realism:
- If someone robs you, you can't get your items back even if you kill him, the robber will keep the items he stole even tho he died.
- If someone films you killing someone and going to PD to show the tape, you'll be convicted with murder ( CK for lifetime in jail if arrested. )
When you kill him you can't recover the camera, he keeps it and you may spend a lifetime in jail. - Someone steals your car keys and runs away, you kill him, he's dead but you can't get your key back... robber keeps it, bye bye car keys.
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