Kodiak
<b><span style="color: white;">Faction Leader<br /
New Suggestion/Idea
What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
Have a 15 - 30 second waiting time it takes to eat food. Click the food item in your inventory, and have an animation that lasts 15 - 30 seconds before you can eat another food item. The animation would be void while in a vehicle but you'd still have to wait 15 - 30 seconds before eating another food item.
Advantages/Benefits
This would prevent people from abusing the food health regeneration system, therefore preventing PG.
Disadvantages
If any
None.
Does it require scripting?
Tick one
[ ] No.
[ ] Yes, I have the script.
[X] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
Implement, no special requirements needed.
Impact the suggestion would have if implemented
Prevent powergaming.
Additional information:
Should require minimum scripting effort.
What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
Have a 15 - 30 second waiting time it takes to eat food. Click the food item in your inventory, and have an animation that lasts 15 - 30 seconds before you can eat another food item. The animation would be void while in a vehicle but you'd still have to wait 15 - 30 seconds before eating another food item.
Advantages/Benefits
This would prevent people from abusing the food health regeneration system, therefore preventing PG.
Disadvantages
If any
None.
Does it require scripting?
Tick one
[ ] No.
[ ] Yes, I have the script.
[X] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
Implement, no special requirements needed.
Impact the suggestion would have if implemented
Prevent powergaming.
Additional information:
Should require minimum scripting effort.