Kodiak
<b><span style="color: white;">Faction Leader<br /
New Suggestion/Idea
What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
Speedmods are here to stay, but the speeds they can reach are extremely unrealistic. I suggest having their max velocity set to 180km/h. That way acceleration stays the same, but driving at the speed of a fighter jet isn't there.
Advantages/Benefits
- Realism
- Speed demons still get to vroom vroom
Disadvantages
If any
- None
Does it require scripting?
Tick one
[ ] No.
[X] Yes, I have the script.
[ ] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
- Implement
Impact the suggestion would have if implemented
- Need for Speed Simulator is no longer here.
Additional information:
-
What does it affect?
Tick all that apply
[X] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________
Please provide a brief summary of your Suggestion/Idea
Speedmods are here to stay, but the speeds they can reach are extremely unrealistic. I suggest having their max velocity set to 180km/h. That way acceleration stays the same, but driving at the speed of a fighter jet isn't there.
Advantages/Benefits
- Realism
- Speed demons still get to vroom vroom
Disadvantages
If any
- None
Does it require scripting?
Tick one
[ ] No.
[X] Yes, I have the script.
[ ] Yes, but it still needs to be scripted.
How would you go about implementing this suggestion?
- Implement
Impact the suggestion would have if implemented
- Need for Speed Simulator is no longer here.
Additional information:
-