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[Suggestion]New IGS

Add this new IGS?

  • Sure, looks sweet

    Votes: 21 91.3%
  • NOPE

    Votes: 2 8.7%

  • Total voters
    23
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DrJoseEvil

MTA:RP Forum Legend
Donator
New Suggestion/Idea



What does it affect?
Tick all that apply
[ X ] MTA:RP Gameplay
[ ] User Interface
[ ] MTA:RP Forums
[ ] UCP
[ ] Only MTA:RP Staff (Administration Tools)
[ ] Other _______________

Please provide a brief summary of your Suggestion/Idea
- Well, I mapped a new IGS, took me about yesterday morning to about the time this was posted to finish
http://prntscr.com/7tj37t
http://prntscr.com/7tj3dg
http://prntscr.com/7tj3j2
http://prntscr.com/7tj41e
http://prntscr.com/7tjgdj

- Fountain
- Basketball Court
- Stone Hedges
- Fenced Gaspumps ((Sorry, no suicide ramming them :p))
- Slick looking 7-11 Building
- Large Parking lot

Advantages/Benefits
-new IGS, likely less buggy or "invisible" objects like the current one

Disadvantages
If any
idk

Does it require scripting?
Tick one
[ ] No.
[ X ] Yes, I have the script.
[ ] Yes, but it still needs to be scripted.

How would you go about implementing this suggestion?
- Well, if you like it, +1 or -1 it. In the end its Overload's decision since he owns it.

Impact the suggestion would have if implemented
- Sexy new IGS
- Less Bugs
- No more suicide gas pump terrorists

Additional information:
- If you'd like anything added onto it, tell me also the metal fences by the stone hedges wont be there went its added IG, its just MTA's stoopid mapping tools not letting me remove it.
 

Lesley

2012 *******
Donator
+onegazilliontwohundredandseventythousandmillionsixhundredseventythousandonehundredandeightytwo.
 
+1, looks like it won't be too laggy for those of us who play on potatoes or lemons.

My only dislike is how there is only one entrance to the pumps but that'll take some time to get used to
 

DrJoseEvil

MTA:RP Forum Legend
Donator
I believe he means the way the pumps are facing, http://prntscr.com/7tj3dg. They're not very practical and seem hard to get in and out, maybe try rotating them the other way to make it a smooth way in and way out of the pumps.

Well, The pump object is abit wide and I tried rotating it but then it just cramps the enterance to the building and the enterance itself, I've looked at some smaller pump objects but then it just looks abit dumb in such a big area, but the man idea is you drive in on the side facing the alley and drive out the side facing alahambra
 

Snoopy

MTA:RP Forum Legend
Donator
I'm 100% sure it will have the same bug issue, I know how the current map system works. (Invisible objects)
 

DrJoseEvil

MTA:RP Forum Legend
Donator
I'm 100% sure it will have the same bug issue, I know how the current map system works. (Invisible objects)

Well, Theres two issues for it.

People dont have their streaming memory in settings turned up which causes objects to be there, but are just invisible/taking-forever-to-load
or
Their draw distance in F10 isn't high enough ((Which is for the current IGS, But this has hopefully won't have the same bug))
 
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